Nathan Blades looks at the polarising RPG for PS3 & 360.
Jason Rose brings us a buyers' guide to smartphones available this Christmas.
Nathan Blades covers some console and industry-defining titles for the Sony PlayStation
Nathan Blades burns rubber in Mario kart 7.
Monday:
Bungie have denied initial rumours that their upcoming title Halo: Reach is being built for Microsoft’s innovative Natal peripheral (coming later this year). Instead it is “being developed with the traditional Xbox 360 controller in mind”. Whether this means there will be no Natal functionality at all remains to be seen.
Tuesday:
Although the release date has not yet been specified, an executive at Sony Computer Entertainment Europe has stated that the highly anticipated Gran Turismo 5 is likely to be with us by Autumn this year. The game has been in development for over 5 years and has been subject to many delays since its original announcement at E3 2006.
Wednesday:
The latest Xbox Live Arcade game, Chime, is now available. The music-based block puzzler looks quite fun and has received positive reviews so far but there is another reason to shell out 400MSP for this game. It is the first game to be released under the videogame industry charity initiative OneBigGame. This means that the creator of the game (in this case Zoë Mode) donates their time and services for free, and the majority of the game’s takings go to charity. Once again the games industry is showing it can follow the music and film industries with its charitable efforts.
Thursday:
Following numerous delays from the original release date of Splinter Cell: Conviction, Ubisoft has officially announced that we’ll be able to get our hands on the long-awaited game on 13th April. Fans of the series will be please to hear that this announcement was made by printing the date on a rock to signify that it is set in stone. We may have had a long wait, but at least now we have a specific date to look forward to which (hopefully) can’t change again.
Friday:
Microsoft has announced that, from 15th April, they will no longer be supporting original Xbox games on Xbox Live. This applies to both the original console and to Xbox 360 owners playing backwards compatible games and Xbox Originals purchased from the Marketplace. The reasoning behind this decision, according to Microsoft’s Marc Whitten is that the company wishes to “evolve the service with features and experiences that harness the full power of Xbox 360” but that the changes involved are “incompatible with our original Xbox v1 games”. No doubt this will be disappointing news for fans of original Xbox games, but with promises that “the best is yet to come for Xbox LIVE” I’m sure we have a lot to look forward to.
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